A vase I made for fun with a tree pattern on it.
The final render
I first made a shape to make the shader for the bottle and particles.
Using this node setup for a purple glass effect.
As you can see the glass functions perfectly and is refracting light.
I started by modelling a regular vase and then went to sculpting tree-like patterns into the vase.
This is the finished vase with the shader on it.
I then used the low poly sphere to make a particle system for a slowed raindrop effect.
And finally added a backdrop made up of lots of different rocks from the blender kit add on.
this is the final scene ready to render.
I played around a lot with the camera and composition of the shot until I was happy with it. and this is the finished result.